Iranian Researchers Develop Platform to Draw Building Maps Based on Data Mining, AI
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The specialists of the architecture and artificial intelligence laboratory stationed at the incubator center of the science and research branch of Islamic Azad University managed to make the smart platform which enjoys the capability to design and draw building maps through data mining and artificial intelligence in less than three minutes.
“The platform is able to perform several parts of the mapping process in middle-class residential buildings, including calculation and placement, designing, drawing, measurement, section drawing, four-view drawing, and management and estimation of energy consumption,” said Reza Babakhani, the caretaker of the architecture and artificial intelligence laboratory.
He added that the ability of artificial intelligence to perform complex calculations in the shortest possible time is one of the features that can reduce the time of drawing maps and thus speed up the construction process and reduce the return time of investments in the construction industry.
“In this very new technology, employers can see the space and interior design of the building before starting the building process and spending a lot of money, and if needed, they can make changes before construction,” Babakhani said.
In a relevant development last November, an Islamic Azad University student had also produced a bump mapping module using computer techniques.
Saeed Sedighi, a computer architecture engineering student at the IAU-Shiraz Branch, told ANA that the project to produce bump mapping was done for the Iranian Army’s Self Sufficiency Department.
He explained about his project and said that “bump mapping module takes the information from the camera and produces the bump map in real time, which are actually the bumps in that scene”.
“Differences in the image captured in the video frames from the camera and the movements in the scene are also depicted in the bump map module and its information is extracted,” the IAU student added.
Bump mapping is a texture mapping technique in computer graphics for simulating bumps and wrinkles on the surface of an object.
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